By: Chris Buffa February 19, 2013 0 Comments

Taking our sweet time.

Most endless running games let players tap the screen to jump and that's about it, as the developers place a heavy emphasis on keeping the action moving. Forest Moon Games took a somewhat different approach with Relic Rush, a $0.99 iPhone and iPad title that puts a somewhat interesting spin on the formula. We'll stop short of calling it revolutionary, but considering the app comes with over 100 levels for a buck, you'll still walk away satisfied.


Instead of going with side-scrolling boards, you view the entire stage on the screen. That said, a tiny adventurer sets off to the easily identifiable goal, and your mission is to make sure he gets there without smacking into a monster. One hit kills, so unless you enjoy restarting levels from the beginning, it's in your best interest to tackle the game as carefully as possible.

Doing this is quite easy from a control standpoint. You just press and hold the screen to make the hero stop. Enemies have a tendency to jump in unison or one after the other, and as the saying goes, timing is everything. Stop short too soon, and you'll watch helplessly as a creature in mid-air lands on the hapless character's noggin. Basically, it takes a couple minutes figuring out how close you can get to the monsters without getting hit. There's also ice to consider, which can be a huge pain since he slips and slides all over the place.


For the most part, this all amounts to a few hours of fun, perhaps longer if you become obsessed with collecting idols in the quickest times possible. Furthermore, the cute 2D graphics will remind you of Atari and NES games from the 80s. So will the music, but not in a good way. The dreadful soundtrack is by and large the game's worst feature, and you'll probably want to nix the audio.

This aside, Relic Rush provides a fun bite-sized mobile experience that, while falling short of greatness, definitely justifies its price. More levels please.

Download Relic Rush (iOS)

What's Hot:Over 100 levels to master, 8-bit graphics, one-touch controls, ideal for small play sessions.

What's Not:Forgettable music.


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