E3 2006: Get Personal With Custom Robo Arena
Is this Pimp my Mech in the making?
The name says it all ladies and gentlemen. Custom Robo Arena brings close-quartered mech arena action to the small screen, and we're happy to report that it's playing quite well. The game features the ability to fully customize your mechs down to the last bomb-launching weapon of devastation, and for those of you with ADD, it also makes it easy for those wanting to skip the formalities. Players can randomly customize their mechs at the outset of things simply by pressing the L and A buttons; this allows you to jump right into the thick of things.
The whole point of Custom Robo is obviously to destroy your opponents, but sheer wit on the battlefield isn't enough to guarantee a success. This is where your customization skills come into play, as I noticed screen after screen of customizable features -- most being locked -- that gamers can use to their advantage. Customization is done via the DS touch screen, which sadly takes more of a backburner to that of traditional controls.
Noticeably, visuals don't appear to be one of the game's strong points, but as far as the actual gameplay goes, it's tight and on point. The d-pad serves as a tool to control your mech, while the X button attacks, the A button jumps and dashes, and the B button fires your weapons. The action was very fast paced without any slowdown, although I wasn't able to test it out online. Yes, Custom Robo Arena supports multiplayer via Nintendo Wi-Fi connection, and of course ad-hoc support for those within slapping distance. For those of you looking to engage in some mech action on the small screen, the choices are beginning to become aplenty. Custom Robo Arena is yet another portable mech title that appears destined to become a fun filled time killer.