Includes many, many guns, but DOESN'T include Daniel Craig. Go figure...
It seems it's a fresh start for the Bond series in two perspectives. The first is that the people responsible have decided to start from the very beginning with their new Bond film, using the very first Bond novel written by Ian Fleming. The second is the new actor, Daniel Craig, obviously.
More to the point, I've always been a fan of the Bond movies. When I was younger I always came out of the cinema after a Bond movie firing imaginary guns about. The video games of the movies also gave me the same thrill. So, I was compelled to see if the mobile version of Casino Royale, Bond's first meaningful outing on the wireless platform, would be up to scratch.
Casino Royale follows the proceedings of the film rather well. It has you playing as James Bond in his first mission as a double-oh agent (a title he was awarded after assassinating two people in roughly less than a minute), spanning Madagascar, the Bahamas and finally Montenegro and Le Casino Royale to destroy Le Chiffre's plans to fund his various terrorist organisation clients. In the process, you will punch, kick and shoot several people. And it will hurt.
I can't say I was very impressed with the quality of the graphics. Despite the rather large range of colors used, the sprites themselves look rushed and grainy. The surroundings are nothing special, either. That being said, the animation is exceptional-every piece of the sprite's bodies are animated individually, resulting in more life-like movement. Good quality sound effects are also abundant here, adding even more realism to the action.
One of the successes of Casino Royale is that it offers much more levels than your average movie merchandise game- 15 levels is actually more than a lot of regular mobile games. You're given a lot of choice when it comes to weapons, as you start with your standard Walther, and then get to pick up other weapons, including submachine guns, assault rifles and sniper rifles, throughout the game. The game also features a unique combo system- once you've hit someone enough, a key combination will appear on screen which, if entered, performs a finishing move on the enemy. The procedure for defusing bombs and bypassing security systems in the game are similar, requiring you to push keys that appear on screen to achieve your objective. The levels consist of your usual Splinter Cell-style shooting, hiding and plat forming, which doesn't particularly offer much variation. Controls are thankfully uncomplicated, using the D-pad for movement, and the 0 keys to bring up your inventory. Finally, you get points after every level, which can be spent on attributes such as shooting, stealth, hand to hand combat and health.
Overall, Casino Royale certainly performs above average for a movie merchandise game, succeeding in being entertaining for more than just a few minutes. However, it didn't particularly feel like a full Bond game- the absence of the Bond theme and the lack of character likenesses contributed to this.
What's Hot: Follows film's plot, many weapons, good combat system, great sound effects
What's Not: NO BOND THEME, no poker, no likenesses