Capcom Mobile Touts Strong 2006 Growth
Capcom's mobile division Capcom Interactive announced today that it has jumped Telephia's rankings of mobile game publishers from the 62nd position in Q1 2006 to 9th for Q4 2006. The company also reported revenue growth of 340% in the last six months.
"When we entered the mobile game publishing business in November of 2005 we were committed to making Capcom Interactive a major player in this space," Midori Yuasa, president, Capcom Interactive, Inc said in a statement.
She continued, "Now after little more than a year, we've outperformed many veteran mobile publishers and established ourselves as one of the top ten companies in mobile gaming. With our diverse slate of Capcom branded intellectual property and mass market casual brands, I have every expectation that 2007 will see Capcom Interactive breaking into the top five."
Yuasa joined Capcom from Sony Pictures Digital, where she served as executive director of mobile business and helped establish the company's mobile operation. Prior to SPD, she helped found Sony's Code Division Multiple Access (CDMA) business, and also helped establish Sony's first PDA business.
Capcom Interactive specifically singled out its leveraging of existing console brands onto mobile as a key to its growth. The company has release mobile versions of several of its hit franchises, including Mega Man, Ghosts n' Goblins, and Resident Evil.
The company expanded its game IP portfolio in June 2006, when it acquired developer Cosmic Infinity, and the rights to Who Wants to be a Millionaire along with it.