New game from Qplaze - GWM: Guns, Wheels & Madheads.
They fight on the ruins of the past.
Their cars crash in whirlwinds of lead and flames, their rockets do not know how to miss, and six barreled machine guns cut armor as if it was butter. Their mad drivers are the best, and their cars are masterpieces of art, created for battle and show.
They fight in the shadows of the cities, in fritted fragments of ancient capitals, destroyed by nuclear blasts, in Coliseums, covered by oil and gasoline.
Crowds hail them, their images fly on neon panels in the sky, and satellites which were military some time ago, transmit their battles to all over the world.
They - relics of the last war.
Their eyes - replaced by optical sensors, saw the rise of nuclear suns above the states of the past and dozens of local conflicts smashed the world into pieces. Through smoke and dust they watched on orbital cities received some part of the mankind, and on stars of new war lighting in the sky. Without any fear and hesitation they fought in wars of the deserts and served for Barons of roads - new masters of burnt Earth.
Fought - and won.
Their battle cars were perfect, their armor was heavy, and engines didn't know what tiredness is. Fire of their weapon carved the way to a new order. They defended, they gave hope... but now there's peace, and there's no need in them.
They were too mad... their nerves directly connected with guidance systems, their hearts equipped with hydraulic boosters and adrenalin generators, their bones armored with titanium and wires run through their muscles... closer to their cars than to the humans, they could only fight and win - and were unable to stop.
And now they have what they wanted to.
They fight again, in burnt deserts and ruins of the cities, on desert beaches and waste dumps before the cameras catching all their moves. They fight for their Enclaves, as they did before, and crowds cry when see their favorites. People watch their battles all over the world - on holographic screens stretched between sky-scrapers, in tumbledown orbital cities, in virtual stadiums of global information network.
They are gladiators, warriors of fire and neon, their cars stylized as cars of former century, there are no rules in their battles which can't be violated, there are no referees - the winner lefts the arena on the four wheels, others - in reanimation box. They don't fight for honor which they had forgot, nor for glory which they already have - they fight because they can't live in other way.
They fight because they are mad.
Their cars are the works of art of war, stylized, armored and deadly. Each of them is the part of memory of the past, of wars of roads and deserts, of blood and glory.
Each of them is unique.
Panther - fast and maneuverable raider, car of dusty desert roads and transient battle. It can run away from homing missile, and pursue slow enemy and its weight allows ram attack - but its armor forces its driver to avoid head-on collisions.
Pacifist - military transport, stylized as wagon - is not as harmless as it. Well, it can't win the straight line race, but its rockets can come up anyone, its armor can withstand a few direct hits from Zeus cannon, and its powerful engine can take him out from any scrape.
Marauder - heavy off-road, terror of sand-drifts, in the past it was a perfect vehicle of escort. Its arguments - powerful ram and not bad maneuverability - would be nice to be supported with something else, like paired machine gun Volcano.
Guardsman - created for active defense, maneuverable and well armored, Guardsman give many troubles to its enemies. Its ram hit is not very powerful but it's hard to catch it into sight, and sometimes its rockets appear just from nowhere.
Goliath - armored truck, used in the past for especially valuable cargos transportation. Now its trailer is cut off forever - but its armor is still hard and its speed allows him to fight with more lightweight and frail enemies.
Whirlwind - the fastest from road warriors, red fighter, able to overtake its own rocket. Its credo - powerful and fast blow from the distance, its speed and maneuverability - it's main advantages. It is not strong in ram battle and blows exchange.
Destroyer - the heaviest and armored of all cars, battle bulldozer, able to smash the enemy without any weapon. Its armor can withstand mortar salvo, and many enemies were just crashed by it in the times of Road wars.
They all accustomed to die and rise again in cybernetic reanimators, each of their cars was crashed and burnt thousands of times...
They are gladiators - dieing is their work.
They fight on the ruins of the past, in the shadows of the cities, before thousands of cameras and billions of people...
Features of the game:
â Futuristic battle races in ultra modern 3D performance, inexpressible speed and dynamics of battles;
â Dynamic lighting and lots of special effects, explosions, flashes and light effects;
â Seven types of weapon - from standard machine guns to heavy mortars, homing missiles and multi-barreled cannons;
â Three types of mines and five bonuses of different types - from increasing of damaging to double speeding-up and immortality;
â Battles with several enemies simultaneously in different modes - career mode with increasing difficulty and in survival mode - against continuously attacking enemies;
â Six different in their characteristics cars, requiring different approach and style of playing;
â 10 different arenas with ability of day or night battle;
Gameplay video: http://www.youtube.com/watch?v=Y4jGZtabPTc