Mobile Gets Its First Speed Dating Game
"Are those pants from Molten Core? 'Cause --"
Advanced Mobile Applications and Longtail Studios have just announced the release of HurryDate's SpeedDaters on leading wireless carriers. HurryDate , if you don't know, is a speed dating service that operates both on and offline.
The game will allow players to test their dating skills -- ie. See whether their pick-up lines get them a second date or a kick in the balls -- and offer them the chance to experience dating from the perspective of both genders.
"Thousands of singles attend our speed dating events each year," said Adele Testani, Co-Founder of HurryDate. "Now, with the launch of the mobile game, HurryDaters can practice their dating skills right on their phone in an environment that truly reflects the excitement and fun of our live events."
"With the success of speed dating in pop culture, and HurryDate in particular, we felt that there was an exciting opportunity to create a true to life speed dating game," said Christian Guillemot, CEO, Advanced Mobile Applications. "What's exciting about the game is that you can practice the events without the fear of rejection, and the fact that you can do something different each time." (The sands of time are good for more than just saving the world apparently.)
Its advertised features include the following:
-Character customization (Greasy stalker or chiseled macho man? It's up to you.)
-Gender selection (Cheaper than getting an operation, I suppose.)
-Multiple modes (Because not everyone likes it vanilla.)
-Mini-games (Apparently, these will test your eye contact, body language and listening skills. Guess which one I'd fail miserably at?)
-Unlockable content (Why does this sound so dirty?)
I don't know about you, but this seems like the modern equivalent of Tarot on the NES. How many people really wanted to get their fortune from an 8-bit games console? I don't trust my phone to tell me my favorite color, let alone respond properly to a sexual advance. My own pessimism aside though, there aren't a lot of games like this on the North American market, so it may very well carve out a niche for itself. It sounds like one of those games that's more fun when it's played wrong though.