Disgaea DS Details Revealed and American Release Confirmed
"Those seemingly innocent Prinnies... It turns out they were hiding a big secret!"
RPGamer did a reader interview with NIS America rep', Nao Zook, back in 2006 where one reader received a surprisingly straight answer to his query about a possible DS version of the series, so this has been a long time coming. We've finally got confirmation from Nippon Ichi America themselves that we will indeed be receiving a DS Disgaea, called Disgaea DS: Prince. According to Jeux France, it's a remake of the original game with a couple new additions.
Yesterday, Famitsu finally broke the news by printing a number of scans along with an article detailing some of the game's features. Akayuki picked up on this and printed a small blurb about it on their Famitsu update. DS Fanboy has some scans of the screens in question if you're curious about seeing them.
Today, Wired's Game|Life blog, along with IGN and Kombo.com, released more detailed screens along with some information about the game mechanics and an official statement from NIS America about the game's scheduled release for the summer of 2008.
New gameplay features include (courtesy of Kombo):
Geo Panels - A group of stat altering elemental properties that are placed upon certain parts of the battlefield. When there are one or more colored panels on the battle grid, it means an element can affect that area. The effect can boost or reduce your unit's stats.
Geo Cubes - A new addition to the PSP version, Geo Cubes are magic items that add more depth to multiplayer battles. You can use the various Geo Cubes to enhance your abilities, summon monsters, or even attack your enemies with them.
Demon Gadgets - Randomly generated items that appear on the battlefield. By acquiring these gadgets, you can powerâup your units. Some demon gadgets can level your unit up by 30 levels at once.
Transmigration - A form of reincarnation that allows you to start over from level 1, but your unit will grow stronger than before.
The game will take advantage of the DS' dual/touch screens. Having a stylus instead of a d-pad guided cursor should speed up gameplay considerably, and the top screen will be used for storing a more comprehensive view of unit positions (a rather dull application, but what're you gonna do?).
Either way, we've got Disgaea on DS, and while it looks like it may not be the update that some fans have been looking for, it's a chance for players who never owned a PS2 to experience the series from the beginning.