How to Play Super Mario Run When It Releases for iPhone and iPad on December 15
Ahead of Super Mario Run's release on December 15 for iPhone and iPad, Nintendo's Mobile channel on YouTube published a beginner's video to introduce how Mario will work as an endless runner.
If you've played endless runners such as Temple Run, you know more or less what to expect. Your character runs automatically, and the goal is to tap the screen to hop over obstacles like enemies and pits. Tap to jump; tap and hold to jump higher.
Nintendo's video goes into more detail by showing how classic Mario mechanics will be transplanted into Super Mario Run's touchscreen interface. For instance, dying causes Mario to enter a bubble—just like in the New Super Mario Bros. series—and go back a few platforms so players can try again. Blocks marked with arrows give you a speed boost in the direction indicated by their arrows, handy for when you need to clear a chasm.
There are also five purple coins hidden in each level, an analog to the three golden star coins stashed away in New Super Mario Bros. stages.
Besides (endlessly) running and jumping across plains, caves, and castles, extra modes introduce other ways to play. Toad Rally pits you in a race against another player. According to designer Shigeru Miyamoto, this mode was inspired by Super Mario Maker and Super Mario Kart.
"In this game, what you’re able to do is you’re able to choose an opponent from a list of people, and you’ll see people you don’t know, players from around the world, and the people on the list will be relatively matched to your skill level," Miyamoto explained in an interview with IGN. "But then you’ll also see within the list the faces of people that you absolutely do know who are your friends, and so you can choose who you want to compete against."
Super Mario Run will be released for iOS devices on December 15. It will be free to start, with an optional one-time price of $9.99 to unlock all additional content.