Terraria: Otherworld Changes Developers As It Falls Behind Schedule
The team behind the console/mobile ports of Terraria will be taking over development of the spinoff.
By now I would hope you've had a chance to try out the ridiculous and awesome Terraria, a game that combines 2D sidescrolling action and exploration with building and crafting. The game has been out for years now, gotten tons of updates, and released on damn near anything relevant that will run it. While Re-Logic itself will be running Terraria 2 when the time comes, another developer was brought on to handle the game's spinoff, Terraria: Otherworld. Unfortunately, quite a bit of time has passed since we last heard news of it, but as of yesterday we now know what's been going on.
Re-Logic has decided that not only has Terraria: Otherworld fallen too far behind schedule, it's still not shaping up quite the way they had envisioned it. They feel that much more could be done to bring their vision to life, and as such they've now dropped developer Engine Software from the project. There's good news as well though, as Pipeworks Studio, who worked to bring Terraria to consoles and mobile devices, have already agreed to come on board to help Re-Logic bring Otherworld to life.
In an official update on Terraria's forums, Re-Logic explained, "Based upon their really impressive work to-date with the Terraria re-write on Console/Mobile, coupled with an amazingly on-point proposal for completing Otherworld (after a thorough review of the game on their end), we have made the decision to bring Pipeworks on board as our new development partner for Terraria: Otherworld!"
Terraria was an excellent mesh of ideas, so here's hoping that Pipeworks makes Terraria: Otherworld a worthy successor.
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