Soul Trapper: Episode 1: Ollie Ollie Oxen Free!
Confront demons, banish ghosts and evade the law in this interactive short story.
As much as we love iPhone apps, most of them involve racing, shooting or manipulating bricks. We know it's a powerful device that rivals Sony's PSP, but after months of downloading the same old puzzle, we're hungry for something like Soul Trapper: Episode 1- Ollie Ollie Oxen Free! Realtime Associates' interactive audio game plays like a Choose Your Own Adventure book, except with surprisingly good voice acting. It only lasts three hours, but you'll love every minute.
Soul Trapper's impressive story revolves around Kane Pryce, a 27-year-old with the power to see ghosts and send them to the afterlife with the appropriately named Soul Trapper device. You first meet up with him in a burning barn, where he attempts to nab a spirit from the 1800s. The game presents you with a still image of the barn and you simply listen to the events unfold. At certain points, you'll see directional arrows on the screen that signify a specific action. For example, tapping the up arrow instructs Pryce to move towards the ghost, while pressing the down arrow orders him to make a quick escape. As you progress, these become a bit more complex, as you'll complete mini games in order to help him avoid sticky situations.
Although it's by no means difficult, Soul Trapper is a joy to play. Its developers did an excellent job not only with the artwork, but also the narrative, the music and even the acting, which is cheesy yet convincing. We wound up playing it in bed and almost missed the first few hours of work.
All of its assorted bells and whistles combine to form one of the iPhone's most original games. It costs more than most apps ($6.99), but considering how much you'd pay for books on tape, Soul Trapper is a cheap and superb interactive story that absolutely deserves your attention. Bring on Episode 2.
What's Hot: Well-written story about demons and hell, visually stimulating artwork, above average voice acting, neat Choose Your Own Adventure style of play.
What's Not: Over in roughly three hours and you'll probably never play it again.