Streets of Rage
Five bucks? For this? Dream on, Sega.
Not to be outdone by Capcom's Final Fight and Konami's Teenage Mutant Ninja Turtles, Sega released its own beat-em-up on Genesis with Streets of Rage. The original is still a memorable game, with three diverse characters attacking dozens of hoodlums on the streets while a bazooka-toting policeman serves as back up. Now Sega offers iPhone users the chance to relive the butt kicking prequel, though you'll probably throw your phone in frustration.
Like previous Genesis ports, Streets of Rage suffers from numerous flaws. The graphics were emulated from the original game, with multi-scrolling backgrounds and plenty of on-screen enemies, including stilt walkers with razor sharp claws and karate masters. Unfortunately, like Golden Axe and Sonic the Hedgehog before it, the frame rate is a major issue. The game slows down constantly, even when you're walking along empty streets and kicking trash cans.
Controls are another problem. You have the option of using virtual buttons, but the d-pad barely works. Even turning around to face an opponent is a chore, leaving you wide open to attacks from behind.
Finally, there's no multiplayer whatsoever. Without a second player, either locally or through Wi-Fi, these Streets aren't as much fun to fight through.
The only thing that's salvageable is the music. Yuzo Koshiro produced an outstanding soundtrack. Bravo.
That, unfortunately, cannot save this horrible port. Streets of Rage is Sega's most disappointing iPhone release, thanks to sloppy performance issues and lack of multiplayer. Download at your own risk.
What's Hot: Superb audio.
What's Not: Bad Genesis graphics and slowdown, sloppy virtual control pad, no multiplayer.