Dead or Alive Dimensions
Kasumi brings her trademark jiggle to the portable realm.
During the 90s, the Super Nintendo was the premier console for fighting games, with impressive ports of Street Fighter II and Mortal Kombat II. The same could not be said of the N64 and GameCube, none of which featured a flagship brawler.
After years of complaints and disinterest from the hardcore fighting community, it appears that Nintendo hopes to make things right. The company launched the 3DS alongside Capcom's Super Street Fighter IV 3D, and come May 24, Tecmo Koei will add another pulverizing beat-em-up in the form of Dead or Alive Dimensions, the next chapter in the hard hitting franchise.
First thing's first. Developer Team Ninja managed to deliver a console quality experience on a portable system. This isn't some watered-down port. Rather, it's the most complete game in the DOA series, thanks in part to Chronicle Mode. This single player campaign features storylines from the original DOA all the way through the fourth installment, filling in a ton of blanks.
If you prefer to fight other players, the game comes equipped with local and online play. You can also team up with a friend via Tag Challenge, working together to destroy a series of computer controlled adversaries.
Beyond that, Dimensions comes jam packed with 25 fighters, the most of any DOA title. It's a who's who from the series, as the list includes the sexy Kasumi, Tina Armstrong and Hitomi, along with bruisers such as Brad Wong, Bass Armstrong and Ryu Hayabusa.
Put these warriors against each other, and you'll witness the series' trademark multi-tiered battles, as you throw opponents through windows, off ledges and bridges.
That said, you fight using both the circle and/or d-pad. One of the coolest additions, though, is the on-screen command list, located on the touch screen. Similar to Super Street Fighter IV 3D, you can effortlessly perform different maneuvers by tapping the desired move. In fact, you can play an entire match using the stylus. The downside? Team Ninja crams too many moves on the screen at one time, making it difficult to choose the right one during the more intense moments.
Of course, this being the 3DS, you can expect to view the action in true glasses free 3D, which should make confrontations even more intense. On that note, the game runs much quicker (60 frames per second) with the 3D turned off; it's 30 fps with 3D turned on.
Regardless of speed, the graphics look phenomenal, with scantily clad ladies mixing it up within a plethora of detailed environments. You should also be on the lookout for a stage inspired by Team Ninja and Nintendo's Metroid: Other M, complete with hero, Samus Aran and her arch nemesis, Ridley.
All of this should make Dead or Alive Dimensions one of the 3DS' premier games, as well as competition for Super Street Fighter IV. Expect a review shortly following its release.