Shinobi 3DS: Kill It With Fire
Thus far, there's little to love about Sega's ninja star throwing sequel.
While playing Shinobi 3DS, a Sega rep leaned over and mentioned the company's goal to revisit the classic Genesis games.
That would have been the perfect time to inform said rep that the company's off to a horrible start.
Instead, we just nodded and continued playing this largely disappointing game.
Shinobi 3DS represents one of those rare moments where it's possible to see into the future, based on how the game has shaped up.
Revisiting classic Genesis Shinobis? If that's true, then someone needs to tell us how Sega had this...
Then switched to this.
We give developers/publishers the benefit of the doubt 99 percent of the time. Games that are a few months from release have a tendency to play and even look better than the respective demos.
On the flip side, we've only been proven wrong a handful of times. In Shinobi's case, the game neither looks nor feels like the beloved classics that came before it. The art style is much too simplistic, the circle (no d-pad) controls are imprecise and the repetitive action (at least from the demo) put us to sleep. By contrast, we pushed through a 15-minute Luigi's Mansion 2 demo to see what happened next. Here, we struggled to maintain even the slightest bit of interest, finally giving up during the uninspired, cheap and borderline unnecessary horseback riding sequence.
It's clear that Sega has every intention of publishing this game, and for all we know, the development team may sprinkle the project with ninja magic, but at this stage (the title debuts in September), this hack-and-slash adventure bears no resemblance to the legendary franchise; the PS2 Shinobi wipes the proverbial floor with it.
Let's put it this way, D3 or Konami could release it under a different name (Super Ninja Warrior, perhaps), and longtime Sega fans wouldn't know the difference.
We certainly have nothing against companies revisiting old school franchises, but Shinobi 3DS is so disappointing that we're having trouble looking forward to playing the final version. With a release just a few months away, it seems like our wish for Sega to restart from scratch will go unfulfilled.
Message to Sega: Prove us wrong, please.