Mario Kart 3DS: Six Most Wanted Features
We already know Mario Kart 7 will be sweet, but these fantasy additions would make it even better.
During the holidays, December is normally a slow month. That's when video game releases slow to a trickle, and the industry lets out a collective sigh of relief, having spent the previous three months sending well over a hundred games to retail.
This new racer, set to debut on the company's 3DS, looks incredible. Players can customize their karts, selecting different bodies and wheels, and they can also fly with the help of hang gliders that instantly appear the moment a vehicle sails off a ramp; karts even sprout propellers underwater.
Nintendo will do a bang up job, no question. That said, we have some requests that'll make Mario Kart 3DS the best game in the award-winning series.
We have nothing against red/green turtle shells and banana peels, Mario Kart staples. At the same time, it would be nice to have one or more new weapons at our disposal to mix things up. Give us something we don't expect. Hammers, perhaps.
Dodging red shells is borderline impossible, and forget about the infamous blue shell. To keep things fair, Nintendo should give players the ability to hop over projectiles. That doesn't necessarily help avoid the blue shell, but it's a start.
New and classic tracks
Previous Mario Kart games are all about value. Just look at Mario Kart Super Circuit for Game Boy Advance. Here's a game that not only includes 20 new tracks, but also 20 from the original Super Mario Kart.
We expect the same variety from Mario Kart 3DS. Obviously, Nintendo has plenty of new tracks, including a forest track inspired by Donkey Kong Country. That's cool, but give us revamped tracks from Mario Kart's past, especially Mario Kart 64 and Mario Kart: Double Dash!! We'd also love tracks inspired by other games, including Yoshi's Island and Super Mario Galaxy.
Thus far, Nintendo has done an excellent job pulling characters from a variety of games (even R.O.B. made the cut in Mario Kart DS). With this in mind, the publisher still has a few more that we'd love to see, including Kamek, Cackletta, Professor E. Gadd, Fawful, Tatanga and Wart. Some have appeared in Mario Kart, but were not playable. Time to put them behind the wheel.
First introduced in Mario Kart DS, this simple art tool lets users create their own designs and slap the patterns/drawings onto their karts. Granted, we saw a few questionable designs, but the option to personalize karts helped differentiate players online.
This one should be obvious. Winning races and earning trophies is a great way to pass the time, but we love Battle Mode. We just want to putter around expertly designed tracks (in free-for-all or team play) annihilating opponents with turtle shells; Balloon Battle is also a riot. Yup, we need this in our lives.