Three Underutilized 3DS Features
We know 3DS is still young, but it's time for developers to harness this system's potential.
Nintendo's latest portable system, the 3DS, is capable of some wonderful things, from glasses free 3D to motion control via the built-in gyroscope, as we've seen in the critically acclaimed smash hit, The Legend of Zelda: Ocarina of Time 3D.
That said, video game developers have yet to take advantage of what the handheld has to offer. As a result, some of its best features feel more like parlor tricks and fun distractions, instead of tech that'll push the industry to new heights.
With this in mind, here's a short list of things that remain underutilized.
Thanks to the portable's front and forward facing cameras, designers can superimpose virtual objects into the real world, giving players the opportunity to put classic Nintendo characters like Mario and Link in their living rooms.
Nintendo got off to a good start by including a set of AR cards with each 3DS, but that's about the extent of it. We're still waiting for a dedicated and fun augmented reality video game. Shooting that dragon got old quickly.
We've ran (in place) while holding our 3DS systems to earn hundreds of Play Coins, yet there's little to spend them on. Hey Nintendo, this money's burning a hole in our virtual pockets.
We'll probably catch a little flak for this one, but come on. Thus far, StreetPass has been all about having wireless (and unseen) battles with passersby. This can't be the extent of it, right? We hope not.
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