F-Zero: Where Art Thou?
It's been almost a decade since we've seen this franchise in the States. Time to change that.
With Sony prepping Wipeout 2048 for PlayStation Vita, we just have one simple question:
Hey, Nintendo, where's F-Zero?
The big N's futuristic racing series first appeared on the Super Nintendo in 1991 (1990 in Japan) and received critical acclaim for its breakneck speed and pseudo 3D effects, made possible by the machine's Mode-7 technology and some clever programming.
Since that time, we've received multiple sequels, including the outstanding F-Zero GX on GameCube, the Game Boy Advance launch title, F-Zero Maximum Velocity and its spirited follow-up, F-Zero GP Legend, also available on GBA.
Each title retained the series' futuristic environments, characters (including hero Captain Falcon) and fast-paced arcade style play.
Sadly, we haven't seen another F-Zero since 2004 with the Japanese only release, F-Zero Climax.
Nintendo chose to completely skip both the DS and Wii, the latter of which is the most surprising, with the system's motion sensing capabilities.
Seven years without an F-Zero? Unacceptable.
That said, it's time for Nintendo to address this with a sequel, possibly for 3DS.
Bottom line, the handheld is capable of showcasing gorgeous graphics, and has the processing muscle to display a bunch of hover cars at high speeds; if N64 can pull it off, so can 3DS.
What's more, we'd love to see what an F-Zero game would look like in glasses free 3D, as would thousands of other hardcore fans. Yes, extreme sensory overload could result in headaches and nausea, but we'll pay that price.
On top of that, Nintendo could do some interesting things with StreetPass, most notably wireless battles between passersby and the exchange of ghost data.
Mario and Co. definitely made a huge impact with the previously released F-Zero GBA titles, so bringing the franchise to 3DS makes a lot of sense. Of course, we'd also welcome a Wii U edition with open arms.
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