Xbox 360 Franchises That Should Go Portable
Now all we need is a handheld Xbox.
Never say never, but it appears that Microsoft won't join Sony and Nintendo in the handheld market. The billion-dollar company seems content with its Windows Phone, and has little interest (from what we can tell) competing with the likes of 3DS and PlayStation Vita.
It's a sad reality to accept, simply because Microsoft would probably create a sweet looking handheld, essentially a portable Xbox, built to run Xbox Live and of course, play a bunch of cool looking video games.
Despite the publisher's refusal to enter the market, we still daydream about enjoying some of the Xbox 360's biggest franchises on the go.
With that, here are the IPs we'd most like to see.
Might as well start at the top. You can't have a portable Xbox without some sort of Halo game. The franchise has such a rich back story that it would be easy for 343 Industries to design a title that either bridges the gap between released games or make some sort of spin-off, complete with online multiplayer. Would be cool to put Master Chief in our pockets.
Gears of War
With Gears of War 3 five days away, we can't help but imagine what a portable entry would be like. The door's wide open for Epic to develop a multiplayer focused third person shooter, or perhaps a single player adventure that explores Marcus Fenix's past. A handheld Xbox would certainly give the company that opportunity.
Turn 10's amazingly detailed Forza series already dominates Gran Turismo on consoles. Might as well take the fight to the portable realm with a tricked out racer chock full of vehicles, tracks, stat tracking, deep career mode and multiplayer. Seems like a great game to enjoy while riding shotgun.
Nintendo's done outstanding work with Zelda across its portable systems, and we think Lionhead Studios could do an impressive job with a handheld version of Fable, either a supped up port of a previously released console title or something brand new entirely. We would gladly take it on long flights, happily getting lost within the adventure's feature rich world.
Poor sales aside, we thoroughly enjoyed Rare's bizarre gardening/life simulation. There was something cool about breeding different species, decorating our plot of land and making the hard decision of whether to smash a pinata to bits and collect all the candy. A handheld sequel/port would be a fun time waster.