Defender is one of the most popular classic games, and we review the mobile version. Unfortunately, all is not well...
I am insulted. Outraged. Livid. I mean, how can you go and muck up a game so simple in design and yet so appealing in gameplay, on BOTH FRONTS? That's what Backbone has done with the classic Midway shooter Defender, a game where you must defend the earthlings that are roaming around from visiting aliens, ready to convert them into a higher level.
I love the arcade game. Played it for quite some time when I was just a kid. Then I proceeded to play this version for mobile play and immediately sensed something was wrong. No, scratch that- everything is wrong.
The main problem with Defender lies within the gameplay. What was supposed to be a zippy, alien-blasting affair has since become a slow, drudged, useless game where you can barely get a hang of the controls on your phone. The aliens seem to pack the same relentless AI but you seem to be lacking the mobility to get around it, and it hurts tremendously.
Worse yet, the graphics fail to appeal even in basic terms. The ship looks like a little nugget, the aliens are barely animated (even the bigger ones, the small ones don't really do anything besides fly at you), and the landscape is unappealing. How Backbone could mess this up visually is beyond me. As for sound, they didn't mess it up, because it's barely present whatsoever. No real sound effects, not even the "do-do-do-do-do-do" opening theme when your ship launches. What the...?!
Defender isn't a download, it's a dumping. A dumping of terrible classic gaming put onto your cell phone, if you dare take the risk. The gameplay is unrewarding and sad, the graphics zilcho, and the general feel completely appalling- not exactly what you call a classic. Take a big fat pass on this one.
What's Hot: Reading this review, you'll probably think twice about buying this game.
What's Not: Not the Defender we all know and love.