Metal Slug is a shooter's shooter, with a ton of action to keep your cell a-rockin'. The full review right this way.
Have you ever felt like a game ran into some kind of limitations in its attempt to run on another platform? The Metal Slug series has more than seen its share of that. For instance, remember the PlayStation version? You actually ran into loading times during a level so that it could move on to the next segment of the stage.
As for the PS2 versions, they were riddled with such slowdown that SNK passed on releasing them here in the States (at least until Metal Slug 4 and 5 arrives this fall). Now we have the cell phone edition from Digital Bridges, and it too has its share of shortcomings, but still remains a fairly enjoyable action romp.
The game puts you in control of a lone soldier invading section after section of rogue soldiers and enemy craft, with the sole purpose of simply destroying everything in sight. Along the way, the soldier will rescue hostages, pick up power-ups and other strange items, and acquire the occasional vehicle that will grant them even stronger force than just on foot.
The limitations with Metal Slug Mobile comes in the form of the direction you can fire and some of the design. For instance, the animation is now kept at a minimum, as is the stage design. That means the stylish design from the Neo-Geo version has been cut back severely. Also, you can only fire in a left/right direction, and not in all directions in previous versions. Grenades have also taken a rain check, although some engaging power-ups remain.
But those are the only complaints I can really muster. The rest of the game rises to the occasion pretty well, with solid graphics and sound that emulate the arcade game and some otherwise enjoyable gameplay that will let you blast soldiers for hours. It's got a pretty good challenge level, too, so some gamers will be compelled to come back for more. Metal Slug Mobile won't be the best port of the arcade game that you play, but it works well enough that it won't make you stop the game in frustration.
What's Hot: Great for a quick session of blasting away at some enemies.
What's Not: Animation is kept to a minimum, and gameplay is limited.