Shinobi 3DS: One Ninja Star Throw Away From Greatness?
Sega's latest ninja game is less than a week away. Cross your fingers that it's the action title fans deserve.
Longtime video game fans have probably seen or played one of Sega's eleven Shinobi games. The series, which first debuted in 1987, gained notoriety for flashy graphics and hardcore ninja action, full of magic, swords and throwing stars.
The games were huge in the 90s, when the franchise was alive and well. Sega followed those up with Shinobi and Nightshade on PlayStation 2, but those titles came out in 2002 and 2003, respectively.
Now, eight years later, another Shinobi's upon us, this time for Nintendo's 3DS. In fact, it's a lot closer than you may think, November 15, to be exact.
After playing the game this past June, I couldn't help but think the publisher had knowingly wandered down a dark road. The minimalist art style was a far cry from Shinobis past, while the side scrolling play, including bothersome horse riding missions, failed to thrill. I left the demo expecting the worst.
Fast forward to October, and my tune had changed, thanks to a more recent demo that featured tighter controls. As for the simplistic visuals, they've grown on me.
That said, I want Shinobi to succeed for a couple reasons, starting with the 3DS library in general. It would be so sweet having some badass ninja side scroller for the system.
Past that, this could be one of those make or break games that plays a big role in the future of the series. Considering how active Sega was in making Shinobi games from 1987 to 1995, we're lucky to have a new entry on the way.
If people purchase it, the world will probably see more games. If they don't, Sega may kick the IP back into the abyss for another eight years.
Let's hope it doesn't come to that.