Ultimate Marvel vs. Capcom 3 For PlayStation Vita: Fighting Made Easy
Need to perform a 30 hit combo? Tap, tap, tap, tap, tap, tap, tap, tap.
When PlayStation Vita debuts in Japan December 17, and February 22 in the U.S. and Europe, Capcom will be right there with Ultimate Marvel vs. Capcom 3, a near perfect port of the recently released Xbox 360 and PlayStation 3 effort.
At first, we didn't know what to expect. We knew PlayStation Vita was powerful, near PS3 quality, but could it handle the three-on-three craziness of the most over the top superhero fighting game ever conceived?
Answer? A resounding yes. Capcom put the game in our hands, and we're proud to say it plays wonderfully, with fast paced and intense 60 frames per second action with minor sacrifices in detail. This means all the characters and combos explode across the system's gorgeous five-inch screen without a hitch.
What's especially interesting are the control types. Purists can still fall back on the tried and true d-pad and face buttons that work quite well. On the flip side, casual gamers can rely on Vita's touch screen to get their fighting fix.
Suffice to say, we had serious doubts about Capcom's ability to pull off such a strange undertaking, and yet, the control scheme works. Quite well, actually, to the point where we ditched traditional buttons for a little while.
It all boils down to simply tapping the screen. Doing so instructs your character to not only auto dash, but also wail away on the opposition.
The more taps you perform, the crazier things happen. In fact, you can bust out a 36 hit combo with a finger, instead of inputting a series of buttons that most casual players would scoff at.
Want to activate the Hyper Bar? Touch that sucker to execute an attack. Need to fall back on X-Factor to prevent a lopsided defeat? Press the X and come out swinging.
What about blocking? The game takes care of that. Characters take damage (you can still get your butt kicked), but auto block will keep you in the fight against tougher enemies.
If you don't like tapping to fight, and we're sure many hardcore gamers won't, you can seamlessly transition back to the buttons without pausing the action, or go with a combination of both control types.
That said, Capcom is well aware that tapping gives players an advantage, and implemented a filter that lets gamers remove it from online play.
We highly doubt touch controls will appear in high level tournaments, but we applaud Capcom for attempting to make Ultimate Marvel vs. Capcom 3 more user friendly.
There will be more Vita exclusive announcements for this title in the weeks ahead.