PlayStation Vita: Three Steps To Making Sony's Handheld More Desirable
With less than two months to go before the system arrives in the U.S., there's still time to boost its appeal.
Like many Sony fans, we cannot wait to get our hands on PlayStation Vitas when the system officially debuts in the U.S. February 22. A five-inch OLED screen, Uncharted: Golden Abyss, Wipeout 2048, dual analog sticks...what's not to like?
Turns out, not much. Sony's done quite a remarkable job crafting this impressive piece of tech, and the numerous launch titles (in excess of 15) will put its best features on display.
Unfortunately, all of this will come at the expense of our wallets. It costs $249.99 (no 3G for us) to purchase the Wi-Fi model, an additional charge for one of four memory cards and then, finally, some games. All told, we'll probably have to spend in excess of $350 for the ultimate Vita experience.
With this in mind, and considering the handheld's shaky performance in Japan as of late, Sony would be wise to make some key changes that would definitely improve Vita's overall attractiveness to western gamers, starting with...
Bundling the system with a memory card
This is really the biggest sticking point with interested consumers. Just about everyone agrees that Vita is one sexy machine, but having to purchase memory cards separately adds what some feel is an unnecessary cost.
Sony should just nix these complaints by including a 4GB card with each system. Bite the proverbial bullet, eat the $20 cost and then let players decide whether they need an 8GB, 16GB or 32GB card. Boom, end of discussion.
Including a free game
These days, new systems don't come with pack-in games. That doesn't mean, of course, Sony can't break the pattern by tossing prospective Vita owners a bone. The company was smart to do this with the early adopter's bundle launching February 15, which includes a copy of Little Deviants, a title that makes use of Vita's many features. Why not extend the offer to February 22, perhaps with the more expensive $299 3G model? Give us a reason to spend the extra $50.
Cap Vita games at $39.99
There's no reason why Vita games should cost above $40. That's the most we'd pay for a handheld title, and in some cases, Vita games should run even less. Thirty bucks is the sweet spot, as it makes forking over that $250 easier to swallow.