iOS: Most Wanted Dreamcast Games
Sega's classic and beloved system deserves a new lease on life via iPhone and iPad.
Last week's release of Soul Calibur on iOS proved that both the iPhone and iPad are capable of running Sega Dreamcast games on some level.
This ultimately resulted in a wish list of titles we'd most like to see, the games that may work best with touch screen controls.
That said, let us know if you agree, and feel free to add personal favorites we missed.
Shenmue, Shenmue 2
You could make a convincing argument that Yu Suzuki's games were largely responsible for the heavily cinematic and story-driven adventures seen today. Both Shenmue titles followed a young man named Ryo Hazuki as he explores Japan and later China looking to avenge his father's death. Gameplay was a bit tedious (yes, we know where to find some sailors), but the high production values (graphics, music) kept us pushing onward, even to the point of getting a virtual job driving a forklift.
Bottom line, Shenmue's slow pace (mini-games, side quests, Virtua Fighter style combat) makes it an ideal fit for iOS, while giving the user base a story to sink their teeth into. Now Sega just needs to finish it.
The House of the Dead 2
It's a well-known fact that iOS fans love killing zombies, so port this arcade/Dreamcast classic to iPhone and iPad, complete with tap to shoot controls. No, we don't expect that to replace a good old-fashioned light gun, but we also can't resist blowing huge holes in zombie heads, either. "I've already taken care of G. This is only the beginning."
Sonic Adventure, Sonic Adventure 2
Come on, Sega. Give us a double dose of Sonic 3D goodness. We can't lie. Both Sonic Adventure games have weird cameras, inconsistent controls and terrible dialogue. We just have fond memories running from that killer whale in the original launch title, and then speeding down a San Francisco inspired street while a big rig gives chase in the sequel. Sega did us a disservice messing with the first Sonic Adventure on Xbox 360/PS3, and a sweet iPhone/iPad port would definitely put things back on track.
Skies of Arcadia
We'll stop short of saying Skies of Arcadia belongs in the same class as Final Fantasy VII, but it's close. Here we have a wonderful role-playing game featuring pirates, airships, ship-to-ship combat, monsters and likeable heroes. It tends to get overlooked in comparison to the more talked about Dreamcast releases, and like most turn-based RPGs, would be a great fit on iOS.
Talk about overlooked. If you managed to find Sega Swirl more than ten years ago, you were one lucky (and presumably happy) gamer. It's simple, really, as you match similarly colored swirls to unleash combos.
Four-person multiplayer was by far the coolest feature. We had never spouted more obscenities in our lives.
This game is proof that Dreamcast marched to a different beat. Players were put in charge of a wise-cracking man fish that berated them on a daily basis, in addition to offering its special brand of advice. We think iPad and iPhone would work, simply because gamers could speak into the microphone to communicate with their new pet, and perform various functions using the touch screen.
Power Stone, Power Stone 2
Capcom is one of the main reasons why Dreamcast survived as long as it did. Whereas other third party companies turned up their noses at Sega's baby (Electronic Arts, Square Enix), this Japanese publisher continued to deliver quality titles, including these 3D brawlers that threw a variety of cool weapons into the mix, including bottles, chairs, flamethrowers and umbrellas. Two players in the original game, up to four in the sequel. Give us a virtual joystick and we're good to go.
Wonderful shooter from Treasure that tests players' bullet dodging skills. Well, sort of. To succeed, you must switch your ship from black to white to absorb similarly colored bullets, the goal to later unleash a special attack to decimate the opposition. Dreamcast version never made it Stateside. Now's the time.
Marvel vs. Capcom 2
More goodness from Capcom, this one a 2D beat-em-up with 56 playable characters, split up between, as the name implies, Marvel and Capcom. You create three-person dream teams using the likes of Captain America, Chun-Li, Iron Man, Doctor Doom and Strider Hiryu, then beat the snot out of your opponents with 30 plus hit combos.
Dead or Alive 2
If Soul Calibur found its way to iOS, Tecmo Koei's multi-tiered brawler shouldn't be far behind. Instead of fighting aboard a moving platform, you kick opponents through windows and ledges, then follow the suckers all the way down. Classic stuff, and yes, she kicks high.
Jet Grind Radio
The Japanese version is far superior (no Rob Zombie's Dragula, which doesn't fit the game's theme), but we'd gladly take the U.S. Jet Grind. Sega basically pioneered cell shaded graphics with this gem, a title that throws you into the rollerblades of rebellious graffiti artists running amok around Japan. Not sure how well touch controls would work, but if Sega brought a portable edition to Game Boy Advance (oh yes it did), someone over there can figure this out.