Resident Evil: Revelations- More Questions Than Answers
With the game's release less than two weeks away, we can barely contain ourselves from rabid speculation.
[Editor's Note: If you have the game, please refrain from posting spoilers.]
True story: I had trouble sleeping for two weeks before Resident Evil 2 debuted on the original PlayStation in January 1998. I think I called GameStop (which was probably Software Etc. at the time) more times than I'd like to admit on launch day to see if copies were available. Yes, I pre-ordered, and picked up a t-shirt and strategy guide. Two bad decisions, because...
A. The shirt was cheaply made and therefore uncomfortable to wear.
B. I wound up using the strategy guide and beat the game in a couple of days.
Those issues aside, Resident Evil 2 was phenomenal, and while I've been able to sleep just fine in anticipation of Resident Evil: Revelations (February 7), I can't help the nervous twitches. I need this game ASAP. Just want to switch off the lights, flip open the 3DS and re-enter the world of survival horror.
With this in mind, there exist quite a few questions that beg answering, such as...
How much of the game takes place on that boat?
I'm on a boat. I'm on a boat.
Capcom says players will eventually leave the monster filled ocean liner, the Queen Zenobia, but what's the percentage differential between exploring the boat and battling monsters on dry land? Where exactly do the developers intend to take us? I've heard Europe.
Who dies?
Sorry, Rachael. You're toast.
Players will recognize familiar faces like Jill Valentine and Chris Redfield. The rest of the cast (from what I've seen) features a bunch of new faces, like Parker Luciani, Jessica Sherawat and Quint Cetcham.
Let's face it, not everyone can live. New heroes, or monster food?
My guess? At least half will croak.
Will Circle Pad Pro enhance the experience?
One option to choose from with Circle Pad Pro.
Like many Nintendo fans, I can't wait to see how Revelations controls with Circle Pad Pro. At the same time, the default scheme works quite well. Either CPP makes the game better or it flops. Will be cool to see.
What's up with Veltro
These guys are up to something.
Terrorist organization runs amok, but who leads these guys? Is it a character everyone's familiar with, or a new person entirely, and what are the odds this guy or gal transforms into a monster near the end of the game?
Will Raid Mode deliver?
Raid Mode could keep me playing well into the spring.
OK, Story Mode's over. Now what? Capcom has this sweet looking co-op mode called Raid, where two players (either local or online) run through levels full of enemies, customizing their weapons along the way.
Worth my time, or just a big waste?
How crazy is the T-Abyss virus?
This time around, a team of scientists crossed the dreaded T-Virus with some funky fish virus. The result is a new mix of creatures that should pose a serious threat, from the aquatic Sea Creeper to the chameleon like Farfarello Hunter. I would imagine Capcom has plenty more surprises in store for players throughout the game.