Plotting A Course: What's Next For Zelda 3DS?
Ocarina won't be the first or last time we see Link on Nintendo's system.
One million copies of The Legend of Zelda: Ocarina of Time 3D were sold a little over a month after the game's release, reinforcing what we already knew: hardcore Nintendo fans are still hungry for more Link.
That said, it appears the publisher has big plans for its celebrated franchise. Apparently, there have been talks within the company of porting the N64 classic, Majora's Mask, to 3DS, which would be a smart idea.
Before that happens, though, we'll receive at least one new entry in the series. What direction this game will take, though, remains to be seen.
With this in mind, here's a look at what may happen, as well as the decisions Nintendo will face in the months and years ahead.
Be sure to let us know where you think Zelda's headed.
Choosing the best visual style
Nintendo has a few options for the new Zelda's graphics, none of which are wrong per se. There's cell shaded Link, as seen in Wind Waker and the DS titles, Phantom Hourglass and Spirit Tracks. From there, Mario and Co. could always go with the more mature theme that made Ocarina and Twilight Princess so popular, as well as the Wii U demo floating around. Finally, we have the art from Skyward Sword, which straddles both mature and cartoon at the same time.
We have no doubt 3DS is capable of displaying each of these visual styles. Bottom line, Nintendo won't please everyone.
Our guess? Skyward Sword's graphics get the nod. Sorry, toon Link.
Nailing the controls
Since DS lacks a true analog stick, Nintendo concocted a control scheme for Phantom Hourglass and Twilight Princess that involved the stylus/touch screen for movement and fighting, which worked surprisingly well. Don't think for one second the company will abandon it moving forward.
That said, we expect the new Zelda to work not only with the 3DS circle pad, but also the handheld's Circle Pad Pro. Will play more like Ocarina, less like Phantom.
Selecting the right gimmick
Each Zelda title has a hook that separates it from the rest, be it time manipulation, exploring the high seas or possessing characters. Expect Zelda 3DS to follow in its predecessors' footsteps, integrating music with one all-important gimmick to make it stand out.
No idea what this will be, but considering Link's experience flying on birds, sailing boats and operating trains, we think Nintendo will do something no one expects.
The X factor
We put this here to cover all bases, just in case Nintendo veers off in a totally unexpected direction. You know, like a Zelda fighting game, or an RPG set in the future, or perhaps some bizarre crossover title starring mascots from different franchises.
Futuristic Zelda? We could dig that.