Super Meat Boy iOS Bathed In Gore
With no App Store rating system, Team Meat plans to take full advantage.
Polygon scored an exclusive interview with Team Meat's Edmund McMillen to learn more about Super Meat Boy iOS, and the developer revealed some juicy little nuggets.
For starters, the game will be less about memorization and focus more on twitch-based platforming. Not only that, but the lack of an App Store ratings system appears to excite McMillen to no end, as he vows to push the proverbial envelope.
"The more gentle and nice we make it look, the more vicious the story can be. Wouldn't it be so awesome to bait kids in with this happy little Meat Boy thing and then, the ending of the first chapter, instead of the squirrel getting his head knocked off, Meat Boy gets his face sawed in half? Like a skinned looking face looking at the screen? My goal is to scare the shit out of my three-year-old nephew."
That said, enough talk. It's time to show the mobile community this new Meat Boy in action.