iPhone Celebrates Fifth Anniversary: Five Things That Sucked In 2007
Apple's iPhone turned five, and we have a short list of things we happily said goodbye, and hello, to.
If you're in search of something to celebrate, how about the iPhone's fifth anniversary? Apple officially released its popular smartphone today, June 29, to a rabid mob that proceeded to swarm stores and crash Internet sites like the crazed fanatics they truly are. Thankfully, the device more than exceeded the hype, and we're quite pleased with its evolution.
That said, let's time travel to 2007 to discuss things that, looking back, really sucked about the iPhone.
No App Store
Might as well start here. Yup, the glorious App Store that lets us play such games as Dead Trigger and Infinity Blade II didn't exist in 2007; this also meant no iCloud. Instead, we toyed with YouTube, complained about the weather (always sunny in Cupertino) and took pages upon pages of virtual notes. In fact, the App Store didn't appear until July 2008, more than a full year later.
Yes, the iPhone let us put the Internet in our pockets, but browsing wasn't nearly as much fun as it is today, no thanks to AT&T's crumby EDGE Network; remember, there was no Verizon iPhone in 2007. Not only that, but Safari didn't support Flash. Wait, that's still the case?
Dropped Calls Aplenty
If you were an early iPhone adopter, then surely you must remember justifying the call quality to friends on rival networks. You'd squirm a bit, look off into space to come up with something witty, then respond with "it's not as bad as people say." Except it really was, both in call quality and the numerous drops that happened without warning. Those still occur today, but are far less frequent.
Wanting an iPhone in 2007 meant ponying up $600 (What is this, a PlayStation 3?) for the privilege, a pricing decision that Apple quickly corrected at the expense of those early adopters. Thankfully, the company made it up to them with a partial refund to buy more Apple products.
The iPod Touch Decision
Ah yes, the conundrum of convincing ourselves that the reliable iPod Touch was simply a better investment than the iPhone. You know the argument. It did everything the iPhone could do, but without the crappy AT&T contract and reception. For some, this worked perfectly. For others, well, they foolishly picked up the iPod Touch, only to realize it would be so much better if it could make calls. A vicious cycle, indeed.