Shadowgun: DeadZone Developer Aware Of Problems, Fix On The Way
Madfinger Games working to squash third person shooter's bugs.
It's been somewhat of an awkward year for developer Madfinger Games. First, there was Dead Trigger, a beautiful first-person zombie shooter plagued by issues and an Android community that refused to pay for it. Now we have Shadowgun: DeadZone, a third-person multiplayer-based shooter that's come under fire for extreme lag, connection troubles and wonky voice chat.
The good news? Madfinger is fully aware of these troubles and hopes to fix them all as soon as possible, as the company stated on its Facebook page:
Hi players, gamers and our fans... We know about problems that might happen when playing Shadowgun: DeadZone. We are really sorry about inconvenience you are having. Currently the whole our team is working 24/7 to solve these problems and provide you an extraordinary gaming experience (as we promised) without any lags and bugs. You can expect an update very soon. Please, be patient and give us time to fix it and to prove you that SHADOWGUN: DeadZone is the multiplayer game that is really worth playing ;) Thank you.
No word on how long this will take, and we certainly hope an update goes live soon, as we'd hate to see such an ambitious title lose momentum prematurely.
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