Feel the Magic XY/XX
One of Sega's most innovative titles is also one of the best you can get for Nintendo DS. Read up to see why this is a must-have!
Dating sims are about as popular in the US as first person shooters are in Japan (which means not popular at all), so you can imagine my surprise when Sega announced Feel the Magic XY/XX for the Nintendo DS. Shrouded in mystery, this Sonic Team game was both an exciting and terrifying prospect, because it was either going to seriously rock the house or completely suck. Thankfully, the game turned out to be positively superlative! It just goes to show that no matter what the genre, a great game is just that! Great!
Feel the Magic XY/XX tells the story of a young man who, walking down the street, bumps into the woman of his dreams. Confused as to how he should approach his new love, our hero enlists the help of the Rub Rabbits (wha!?!), a secret society of people who wear bunny ears and help him woo this foxy creature. To do this he'll have to complete a bevy of mini games, all of which take advantage of the DS's capabilities.
You'll blow out giant candles using the system's microphone, punch angry bulls that threaten to run you over, and guide swallowed fish back up the esophagus of their unfortunate host. Along the way there are cool boss battles that require a little bit more strategy. In all, this motley crue collection of games are a lot of fun and they all beg to be played multiple times. The game really impressed me because it's the only DS launch title to say, "Here I am. Here is the DS. Check us out." But the gameplay isn't the only reason why Feel the Magic is a classic.
Feel the Magic XY/XX has style. It has innovation. It's a leader, and it shows in all aspects of the game. Visually, Sonic Team did a wonderful job with the game's graphics. The colors are vibrant, with characters shaded black but with blue hair, and backgrounds full of reds and oranges. It's like nothing that I've ever seen before. It's the type of stuff that belongs on someone's wall much less a videogame, but I'm certainly glad it's on my Nintendo DS.
Unfortunately, Feel the Magic XY/XX doesn't always look so stylish. There's one boss battle in particular where the game transitions to 3D and it's rather rough on the eyes, not only because the graphics are crude but because it's a stark contrast to the 1970's funkdafied style that dominates the rest of the gameplay experience.
The game also gets your toes tapping with tunes that are extraordinarily catchy. Featuring a main theme that'll stay in your head long after you shut off the game, Feel the Magic XY/XX is just a feast for the ears as it is for the eyes. Yumtastic!
Alas, it's not a perfect experience. It's a short game, and it would've been even shorter had Sega not recycled some of the mini games. It's just not cool having to go through the same games a second time, and I wish they would have lengthened the game in different, better ways.
While Super Mario 64 DS is touted as the must have DS launch title, it's not the most important game on the system. That honor is reserved for Feel the Magic XY/XX. Not only does it groove to its own beat because of its trippy visuals but also because it makes excellent use of the DS hardware. If you want to see what this system was built to do, Sega's Feel the Magic XY/XX is the number one game to buy.
What's Hot: Visually stunning, with great creativity in the different games.
What's Not: It's far too short, which is a testament to how much fun it is!