Archer Maclean's Mercury
Who doesn't love goop? Ooze? Slime? Now, take that... and put it in a wonderfully constructed puzzle game. Nice.
For some unknown reason I've always loved slime. When I was a kid I'd bring it home after finding it in toy capsule machines, much to my mom's chagrin. Each time she'd throw it away I'd find another outlet from which to get it. Most of the time it was through tricking my parents into buying me that Ghostbusters toy that came with ectoplasm or the He-Man play set that included a can of ooze (though one would've thought that the name "Slime Pit" would've tipped them off).
Anyway, I love goop. With that being said, I'm pretty jazzed about Ignition Entertainment and Awesome Studios' Archer Maclean's Mercury, a unique puzzle game that merges two of my favorite loves: videogames and lots of corn syrup.
Mercury is sort of like Sega's Super Monkey Ball games, but with a unique twist and some very cool gameplay additions. Throughout its 72 levels are these cool 3D mazes suspended in midair, through which you have to move this gelatinous blob made of mercury. However, it's not as clear-cut as it may sound.
For example, some puzzles require you to change the color of your blob in order to complete the level, but you better hurry up! The color won't last, so you better figure out what's the quickest, most efficient route to take to the goal. Then there are other special predicaments, such as when you tilt the board too far and your blob crashes into something, resulting in a lot more blobs you need to deal with! Don't fret, though, because there will be moments where you'll need to merge with other blobs, making new colors that allow you to travel through the levels.
The game's 72 levels are grouped into six highly detailed worlds, each of which features its own theme music and can be used in Mercury's online mode courtesy of the PSP's Wi-Fi capabilities. Plus, there are well over 30 different obstacles and special features such as ramps, conveyor belts, and miscellaneous structures. Lastly, there are a variety of modes to check out, including Boss, Race, Combo, Challenge, and Percentage, so the game definitely has tons of stuff to do and see.
As if Sony's PSP didn't have enough eye candy, Mercury winds up being yet another showpiece for the hardware. This game has a very slick engine capable of displaying some awesome 3D visuals. Particularly cool is the mercury substance itself, which realistically moves as it would if it were sliding down your uneven kitchen table. It's actually quite hypnotizing.
There are lots of quality PSP launch titles releasing this March, but I must admit that I have a soft spot for Archer Maclean's Mercury. Not only does it look to satisfy the puzzle gamer in me, but I just can't help but play with slime, especially the kind that wont get in your hair or eat through the floor! If you share my passion for things that make you go ewww, definitely pick up Archer Maclean's Mercury when it releases March 24.