Sniper Shooter Cheats And Tips: Chapter 3 Walkthrough
Without further ado, here's the third part of our mission walkthrough for Sniper Shooter.
Mission 1: Good Luck, Bad Luck Walkthrough
"This guy has been deviating from his own charity organization, and says he got rich with the lottery."
Objective: Show him his luck has vanished. He hangs around the Honest Men Street.
You only have a limited amount of time to kill Lucky, so don't hang about. Get your sights aimed towards him, and make sure you adjust for the 1000m gap between you and him. Take him out and move on to the next mission.
Mission 2: Building Up Trust Walkthrough
"This guy was caught trying to bribe our agency into deleting some names from our files. We have an appointment with him at a construction site for the money."
Objective: We accept his life as payment.
Nothing too complicated here. Jezz is in the top-left hand corner of the screen, but you'll need to adjust the scope to the -20 setting to take him out cleanly. Do this quickly and move on.
Mission 3: The Bridge Walkthrough
"He owns the Arms Cartel, he just won't die, so we've been thinking of accelerating his life."
Objective: Accelerate his life. He visits the Queen's Bridge everyday at 8am.
This one's a little trickier as you have to compensate for both distance and wind-speed. We find it easier to line up distance first, and then very slowly move the scope to the right to get the wind-speed calculation just right. Be very slow and deliberate with your movements, and you should have no trouble taking Jeff down.
Mission 4: Mercenaries Walkthrough
Target: Lord J. Mercs
"Those rebels once worked with us against crime, but now it seems they betrayed our agency for some quick money. We've spotted two of them in Mr. Chumpy's mansion."
Objective: Clean this mess up, don't let yourself be noticed. You'll use my silenced sniper.
There are two guys to take out in this mission, and if a corpse is spotted, it's game over. Wait for the right-hand guard to walk towards the left-hand guard then, when he turns around, shoot the guard to his left. Sweep your sights far over to the right, wait for the remaining guard to wander into them, then take him out. Mission complete.
Mission 5: So Fishy Walkthrough
"That politician's possessions are obviously incompatible with his revenues. Something fishy going on..."
Objective: I think you know what to do. He'll be at Queen's bridge, along for a walk.
Simply set your sights as 1000m adjacent with the target's head, then wait for him to wander into your shot.