Does Batman rule the cell phone like he rules the night?
Well, summer's already halfway over (by my watch, anyway), and one of the highlights of my summer was the movie Batman Begins. Christopher Nolan did a splendid job bringing the Bat back to respectable form, and Christian Bale did a killer job in the Batsuit. Now, of course, Warner Bros. felt compelled to license out the movie to game makers for game experiences featuring the Dark Knight, and the console versions were somewhat of a success. Now we have the cell phone edition, and it can't really compare since it's really such a condensed game. Still, if you love the Bat, it's worth a look.
In the game, you take control of Batman as he travels through five different levels loaded with crooks of all sort, eventually leading up to a battle with the Scarecrow and other enemies. The play mechanics are kept rather simple, with typical punching maneuvers and the occasional use of a Bat-tool during a level. The cool addition of stealth, however, is nice. If you keep enemy awareness down low, you can take part in some nice stealth takedowns. I liked this.
The game looks and sounds pretty bland, really. The graphics are alright with decent animation but the level design left a little bit to be desired. The sound didn't really amaze, but it had its moments of sound effects here and there. The game doesn't really try to capture the Batman experience in terms of looks, and it can easily be seen just how lazy some of the programming was.
Still, the game could've been far worse. I've seen some Batman logs back in my day and this game at least rises up to the condition of average. Batman Begins may not be a full-blown experience for your cell phone, but it is a fun little distraction that lets you lock on horns with the hero, at least for a while.
What's Hot: Stealth takedowns RULE.
What's Not: Could've used some better design.