Super Adventure Island
Hudson Soft's classic is super indeed.
Upon hearing about this game for the cell phone, I immediately recalled an older version of the game for the SNES under the same name. Ahh, to play Super Adventure Island again. Packing simple yet elegant platforming gameplay and combining it with a musical score by legendary Yuzo Koshiro and bright graphics. I played this for a while and then went right to downloading the game for my phone. Well, it's not the same Super Adventure Island I was expecting, but it's still a great game nonetheless.
Like the previous Adventure Island games, you take control of a young hero named Master Higgins who uses axes, boomerangs, and other items as he takes on enemies all over a tropical island. He'll have to jump over gaps, rocks, and fires and pick up items along the way, like a skateboard or even a good-luck angel that lets him run through objects to score bonus points. What's different about this version is that Higgins can now collect coins that come in handy for purchasing items, like small power-ups that can clear a screen or armor that comes in handy for fighting enemies. It's a great system that I'd love to see implemented in future entries in the series.
As far as graphics, they're simple, but they manage to stay afloat. The speed of the game is just right, and the enemies look cute, even if they are menacing. Kudos also to the boss designs, which aren't overcomplicated but still add a little bit of challenge to the game. The sound isn't really anything over-the-top, but it delivers just where it should.
I already looked at a previous Adventure Island game for the mobile units from Hudson Soft and loved it, and now Super Adventure Island sits happily alongside it as another worthy adventure. It's old-school gaming with a couple of new-school touches that all fans will want to check out.
What's Hot: Fun gameplay; unique coin system.
What's Not: Sound and graphics run a little basic.