Namco's combination dice/poker game of chance is surprisingly addictive.
As a hardcore gamer, I'm almost embarrassed to be giving Gimme Five the score that I am. Almost. The fact is it's my job to play every game with an open mind, and when I played Gimme Five I discovered a game that was actually a hell of a lot of fun. I found myself wanting one more round over and over again for almost a full hour the first time I loaded it up. I think a lot of you would too, if you gave it a shot.
Gimme Five is, at its most basic level, a game of chance. It's just a dice game. But like most well-designed games of chance, you can increase your success as you slowly learn the odds and play the game "correctly."
Your hand is made up of five six-sided dice, each side having a different icon. Your goal is for your dice to form a scoring hand-- four of a kind, full house, pair, etc. Get all 12 qualifying scoring hands, and victory is yours. The hook is that you can re-roll your hand twice after you're dealt your initial five. Let's say you're given 1 pair right from the start, and you need to fill in four-of-a-kind. You can keep the two hearts, then re-roll the remaining three dice. If you're dealt another heart you can keep all three, and re-roll a final time to try and get that needed heart. If you get it, four of a kind is filled in on the scorebox, and you're dealt a new five.
The trick is that sometimes the odds aren't so clear-cut. Sometimes late in a round you'll be in a scenario where your initial roll gives you a chance to fill in more than one section of your scorebox, and it's difficult to decide which hand you should try and go for.
Once you receive a final hand that can't fill any of your remaining scorebox sections, its game over, and your score is tallied If you do manage to fill in all 12 (to do so you'll need a heaping helping of luck as well as smart decision making), you're given a bonus round in which the game begins anew but your score keeps accumulating.
Gimme Five can be frustrating. As in all games of chance, sometimes you'll make all the "right" choices but the dice just don't go your way. Once you understand all the rules matches are fast however, and you'll undoubtedly load it up to try again. Some might argue that mobile gaming has gotten too "sophisticated" for this type of simple game, but those gamers don't understand that solitaire still chews up thousands of man-hours a day. I'd take Gimme Five over solitaire any day.
What's Hot: The satisfaction of filling out the whole board
What's Not: Unlucky rolls of the dice ruining a promising round