Totally Spies is totally awesome, but totally brief...
While playing Gameloft's Totally Spies on the train today, something truly awful happened.
I beat it.
Normally, that's not a bad thing, but in this case, the credits started rolling after less than 30 minutes of play. This game's short, annoyingly so, and this is made worse by the fact (it is indeed a fact) that Totally Spies is one of the best cell phone games that I've played in months.
Based on the Cartoon Network TV show of the same, Totally Spies is a 2D side scrolling beat-em-up where you play as the three spies, Sam, Alex, and Clover. The three girls leave class early to go on a mission to return the precious Salitas scarab to its rightful owner while beating up a host of bad guys including mummies, ninjas, and giant spider bots. The game is fairly linear and there's plenty of action. Plus, and just like Prince of Persia: The Two Thrones, the controls are extremely accessible and you can perform lots of cool moves with very little effort. By just pressing the five key you can swing around, cut through ice, and activate switches, and jumping (achieved by pressing Up or 2) results in your spy flipping all over the place.
The primary reason why Totally Spies is so awesome is because Gameloft kept things simple. The developers didn't burden the player with lots of buttons to memorize. You just hop right in and kick butt, and to sweeten the deal, there's special missions where you'll fly using a jet pack and roll around while a top a giant snowball. It's all great stuff, but the entire experience is bitter sweet.
Totally Spies is without question one of the best cell phone games ever made, but it's so ridiculously short that I cannot fully recommend it. I understand that these phones have limited memory, but at the same time, these companies need to put in a bit more effort so us consumers can feel like our $5 was well spent.
What's Hot: The Double Dragon inspired gameplay
What's Not: The fact that I can beat the game in thirty minutes