Hitman GO Levels 1-4 and 1-5 Walkthroughs
Hitman: GO is a splendid alternative take on the action series, instead opting for a puzzle-like presence that takes place in a board game setting. You still have the option of sneaking past guards or taking them out entirely, but you'll need to make the right moves in order to earn the maximum stamps on each stage.
The first three stages in Hitman: GO are relatively easy to solve, walking you through the movement basics of the game. However, by level 1-4, things manage to get a bit tricky. Don't worry, though - we've got walkthroughs of levels 1-4 and 1-5 for you here.
In this stage, you're introduced to many guards, who will take out Agent 47 if he enters their visual range. You can see where it is depending on where the guards are pointing, so if you see a guard looking north, you'll want to make sure you stay out of the spot just north of him.
So how do you get through this stage? Systematically. First, head down and take out the guard in the lower left corner of the screen. Since he's facing right, he won't see you.
From there, work your way to the very right spot and take out the guard just above you. You'll now be facing the four guards that stand on the corners to the left of you - but none of them are in your visual range, so you're good.
Take out the first two guards on the bottom by moving left, then shift back to the right and take out the third guard in the upper right corner to the statue. Take out the last one and work your way to the path up top. Only one guard stands in your way, and you can take him out quickly, then work your way to the exit. You're done, and you've earned your stamp!
In this stage, you only have to deal with two guards, but the one on the right is a nuisance since he's facing the path that Agent 47 would have to come up on. (There's no other way to the exit.)
However, you'll notice a silver like piece just to the south of the two hedges in the stage. Head up to it and you'll see various choices of where you can throw this distraction object. Throwing it up might seem like a good idea, but keep in mind this'll gain the interest of both guards, and block your path even worse.
Instead, throw the object to the right. This way, you'll only distract the guard on the right hand side, while the other on the left keeps his position. Work your way to the lower row and you'll see the guard on the right work his way down to the corner. You can choose to walk past him (he won't be facing you) or take him out, then continue on your way.
From there, all that's left is the one guard to the very left as you work your way towards the exit. (Don't worry about the swimming woman, she doesn't get involved in the stage.) You can choose to take out the guard or just go to the exit, it doesn't matter either way. You're done!
Look for more Hitman GO walkthroughs tomorrow!
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