Haunt the House: Terrortown
In a reversal of traditional roles, Haunt the House: Terrortown has ghosts exorcising humans. Ghosts like quiet and you'll have to spook crowds of the living out of different locations to finally get a chance to rest in peace. However, these humans are thick-skulled so there will be quite a bit of trial-and-error to get them scarred enough to vacate the premises.
The graphics are adorable, and the animations are fluid, making spooking the cute citizens of the world a delight. There are plenty of different objects to possess and make use of in your quest to rid the town of humans, and each location has its own theme and uniquely rendered. The addition of being able to reap the souls of some people under unique conditions adds replay value.
The game is quite short which is a let-down because it really is quite fun. The objects, except for a few unique ones each level, don't offer a ton of variety as far as how you can use them to spook people. The majority just allow you to rattle or move around, it would have been nice to see a bit more creativity, especially since the game's base concept is so interesting.
Even though the game is short, at $.99 the purchase is definitely worth it. The premise is original and executed quite well. However, don't go into this expecting a ton of content, because the game is very short, and although it does have a bit of replayability, players can expect to drain it of content in 5 or 6 hours.