Platformers have been one of the most popular gaming genres since the advent of Super Mario Bros. on the NES. Ever since then thousands of platformers have been released and enjoyed by many people. Spirefall is made in the same vein and has been getting a lot of notoriety and downloads as of late. Let's see if it is deserving.
Spirefall is an endless platformer. You control a cat and you are trying to make it as high up the spire as you can while collecting cans all the way. You are given three lives to get as high up as you possibly can. Your score is based on how high up you can get. The game is fun and addicting and plays like a classic platformer. You avoid obstacles, jump on enemies to kill them, and avoid falling into pits. The game is pretty simple to pick up and play for anyone. The game has a very retro look and feel. The level design has a lot of different colors and lights flashing, which can be a little distracting, but is very ascetically pleasing.
Spirefall doesn't have enough level variation to keep the first couple levels interesting. The beginning levels are pretty much the same every time you start up the game with maybe one different obstacle in your way. The game would be more challenging and entertaining if the tower randomized more every play through. Having the cans be used for more than continues would make than more of a priority to obtain. If the cans were also used to purchase power-ups or unlockables it would make them more valuable.
Spirefall is a fun and very entertaining game. It has a very simple objective and anyone can have fun playing. The game is a little too easy though and there is not a lot of extras available to keep people around for a long time.